Last updated on Dec 19, 2022 at 08:58by Petko2 comments
Welcome to our guide to the Halls of Valor dungeon in Season 1 of theDragonflight World of Warcraft expansion. This guide will covereverything you need to know about the dungeon, including how to get to it,its layout, the trash and boss mechanics within, and its loot.
1.
Getting into Halls of Valor
Halls of Valor is a level 70 dungeon located onthe east coast of - Stormheim, Broken Isles.The nearest flight point for Alliance and Horde players isValdisdall, Stormheim. Upon landing, head further to the eastuntil you uncover the dungeon's entrance.
This guide will focus on an extensive overview of the dungeon, providing vital informationto complete it on Mythic and Mythic Keystone difficulty. We will cover all 5 bossfights supported by the most notable trash enemies in thedungeon and their important abilities. If you would like to learn about the otherDragonflight Dungeons or the Mythic+ season instead; please see ouroverviews linked below. Otherwise, without further ado, let us begin!
2.
Unlock Unique Bonuses in Halls of Valor
There are going to be 2 bonuses in this dungeon. The first being Odyn's Favor and the second one — Odyn's Blessing. You can findmore details on how to obtain them and what their effect is down below:
- Odyn's Favor is the first buff you will automatically obtainas soon as you defeat either Hyrja or Fenryr. It will grantyour group 75% movement speed for the remaining dungeon, bothin and outside of combat.
- You will receive Odyn's Blessing after you have defeat Hyrjaand Fenryr. The buff will grant you 150% movement speed for theremaining of the dungeon, replacing the Odyn's Favor.
3.
The High Gate and Hymdall
3.1.
Notable Trash Before Hymdall
- Your tank must pay attention to Valarjar Champion's Power Attack;several of those mobs can cause trouble. Once the mob drops under 30%health, he will cast Enraged Regeneration (usable once per combat).
- Focus on Valarjar Thundercaller, as he is the most dangerous mobin this area because of his Thunderstrike cast (goes on a random player).In addition, use your interrupt for Thunderous Bolt.
- Avoid the Crackling Storm ground animation from Stormdrake, aswell as, its frontal ability — Lightning Breath.
3.2.
Hymdall Boss Guide
3.2.1.
All Roles
- Avoid being hit by Dancing Blade.
- Once Horn of Valor has been cast, look around for anyStorm Drake. Avoid the follow-up Static Field and thenewly spawned Ball Lightning.
3.2.2.
Tank
- Use active mitigation on Bloodletting Sweep cast, the follow upBleed effect is tough.
- Upon Hymdall casting Horn of Valor move the boss ina safe zone.
3.2.3.
Healer
- Spot-heal your tank as soon as they get hit by Bloodletting Sweep.
4.
Seat of Ascension and Hyrja
4.1.
Notable Trash Before Hyrja
Once you defeat Hymdall, you will have a choice between going to the left(facing Hyrja) or going to the right side (facing Fenryr). We recommend yougo towards the left side first since you will be able to use the 2nd Bloodlust of thedungeon on Fenryr.
A quick heads up; you can also find Mug of Mead, located onseveral tables in the main hall. The mug of ale will distract the mobs, and you canbypass them without being in combat. This a good tip if you want to skip someextra trash mobs without using Invisibility Potions. Below you can find moreinformation on the mobs in this area:
- Valarjar Runecarver is going to be one of the primary targets to interrupt,especially its Etch cast. The mob will also cast Shattered Runeto random targets, so it is essential to defeat them as quickly as possible.
- Valarjar Mystic is the most important mob here because of itshealing ability Holy Radiance; stop this at all costs. In addition, he willcast Rune of Healing, do your best never to let the mobs stand in it(the effect works for you too).
- Your tank must pay attention to Valarjar Shieldmaiden's Breach Armorstacking debuff effect that reduces the armor. Make sure you do not stay in front of the mobbecause of its Mortal Hew frontal cleave; it will also apply 10% reducedhealing debuff, further endangering your tank's life.
- Avoid Stormforged Sentinel's Charged Pulse, anyone within15 yard of the cast will get damaged. Sidestep any incoming Cracklesand purge the Protective Light once the mob drops below 30% health.
- Valarjar Purifier is the least dangerous caster mob; either side stepthe ground puddles from Cleansing Flames or interrupt it.
- Avoid Valarjar Aspirant's Blast of Light; the frontal is likely toone-shot you depending on the key level. In addition, the mob will occasionally cast Valkyra's Advance, leaping to a random enemy, your healer must make sure eachof you is in a healthy condition!
You need to defeat the 2 mini-bosses located in front of Hyrja,before she becomes available to be attacked. Here is what you should know about them:
- Solsten will test the limits of your healer because of Eye of the Stormdoing damage to everyone around. Stand within the lighting zone to reduce incomingdamage. In addition, Solsten will occasionally cast Arcing Bolt, furtherincreasing the difficulty of the already tough encounter.
- Olmyr the Enlightened is the easier of the two mini-bosses; all you have to dois make sure you stand outside of melee and avoid getting hit by the lightingorbs — Sanctify while interrupting its Searing Light cast.
4.2.
Hyrja Boss Guide
This will be one of the most HPS-intensive boss fights across all dungeons, sopay attention. The boss's abilities will vary depending on her " phase. "Hyrja has 2 phases: Mystic Empowerment: Thunder(same abilities like Solsten) and Mystic Empowerment: Holy(same abilities as Olmyr the Enlightened). How do you trigger them?If you stay more towards where previously Solstenwas located, you will trigger the Mystic Empowerment: Thunder phase and if you staymore to where Olmyr the Enlightened was previously located, you will triggerMystic Empowerment: Holy. In addition, the boss will gain stackswhich will amplify the current Empowerment phase, hence why you want to avoidhaving back-to-back phases of the same Empowerment. Here is a more detailed breakdown of the fight:
4.2.1.
All Roles
- Stay under the Lighting Shield once Hyrja in casting Eye of the Storm during her Mystic Empowerment: Thunder phase.
- Avoid being stacked at all times due to Arcing Bolt, only stackunder the Lighting Shield for Eye of the Storm cast.
- Avoid being hit by the Shield of Light frontal.
- Dodge the incoming Sanctify orbs when Hyrja is underthe Mystic Empowerment: Holy.
- Beware of Expel Light; it will always go on a random target,followed by bouncing to the nearest target upon expiring. Swapbetween each other when you have defensive cooldowns, and avoidbouncing the debuff back to the original recipient.
4.2.2.
Tank
- Never tank Hyrja in the middle since you will simultaneously get both Mystic Empowermenteffects.
- You want to swap between Mystic Empowerments and rarely do the same onetwice in a row unless your healer is confident they can handle it.
4.2.3.
Healer
- Use healing cooldowns once Hyrja is casting Eye of the Stormduring her Mystic Empowerment: Thunder phase.
- Top up players that have Expel Light on them.
5.
Field of the Eternal Hunt and Fenryr
5.1.
Notable Trash Before Fenryr
Upon defeating Hyrja, head towards the right wing of The High Gate,where you will find Fenryr. There are several new mob types here thatyou should pay attention to:
- Valarjar Marksman is one of the static mobs in this dungeon,they will keep casting Snap Shot to random targets, jump out of meleewith Leap to Safety and having an extremely hard-hitting frontal coneability — Penetrating Shot (avoid it at all costs!). This is the mobyou want to focus on!
- Try to avoid pulling Angerhoof Bull, but if you do pull them, make sureyou step away from the Rumbling Stomp and dispel their Enrage ability.
- Once you are in this area, you want to clear Steeljaw Grizzly; they arequite easy to kill since the only dangerous ability they have is Crunch Armor.They will occasionally cast Rending Claws on the highest threat target and Chargethe first enemy they get threats on. It will mostly be tank damage, so always watch out foryour tank's health at all costs.
- At last, the most dangerous mob in this area is Ebonclaw Worg becauseof their Leap for the Throat, cast on random targets. Do your best to stack togetherand use defensives if you are not at full health.
5.2.
Fenryr Boss Guide
Fenryr is a 2 phases boss fight that will have flexible spawn eachtime you enter the dungeon. There are two locations he can be: South, in a bear den, or West,near the hunter's camp. You can quickly determine which location he is in by following the footprintson the ground. Once you engage the boss, you can down him to 60%, upon which he willretreat to his den and begin casting Licking Wounds, ending Phase One. One important noteis that the boss's abilities remain the same throughout both phases. Below you can find moreinformation about the fight:
5.2.1.
All Roles
- Be stacked at all times under the boss, in both phases, because of Claw Frenzy. Theability does physical damage split between all enemies within 12 yards. The more targetit hits, the less damage each of you will take (because of damage distribution).
- Watch out for Unnerving Howl, it will interrupt your cast.
- Once Fenryr summons its 3 Ebonclaw Worg, quicklyfocus them to prevent further damage from them.
- Never let Fenryr catch you during his Scent of Blood chase.Using your combat-resetting abilities will completely cancel the cast(Example: Hunter's Feign Death).
- Once you get targeted by the Ravenous Leap, get out of melee so you do notcleave any nearby member of your team. Remember, once the boss leaps on you; he will leavepermanent Bleed effect that stacks every time he casts Ravenous Leapon you.
5.2.2.
Tank
- Make sure you stack the Ebonclaw Worg on top of Fenryrto allow your DPS players to cleave all targets simultaneously.
5.2.3.
Healer
- Top up players once they get hit by the Claw Frenzy ability.
- Use healing cooldowns once to out-heal the Bleed effect from Ravenous Leap.
6.
Halls of Valor and God-King Skovald
6.1.
Notable Trash Before God-King Skovald
Once you defeat Fenryr, you will gain Odyn's Blessing buff,which will allow you to move toward the final part of the dungeon quickly,where you will face the second-to-last boss God-King Skovald.However, before the boss becomes active, you must first face the 4 Kings:King Tor, King Ranulf, King Bjorn and King Haldor.You can activate them in whichever order you prefer; however, keep in mind thatafter you defeat a king, the rest will inherit its unique ability.When you slay 2 of them, the final 2 will be active, and you will fight themsimultaneously. We advise you to choose King Ranulf first, followed by King Haldor,and at last, both King Bjorn and King Tor. Here is more informationabout each of them:
- Interrupt King Ranulf's signature ability — Unruly Yell. Other than that,he will auto-attack your tank.
- King Haldor signature ability is Sever, cast on the highestthreat target (your tank).
- King Bjorn will throw its Wicked Dagger to a random target, dealinginitial damage and leaving a 50% reduced healing effect, leavinghim as the toughest King to deal with due to the unavoidable damage.
- At last, you have King Tor; you always want to defeat this at the end.Otherwise, you risk transferring its signature ability — Call Ancestor toall of his pairs. Use crowd-control effects once he spawns the ancestor to preventhim from healing.
6.2.
God-King Skovald Boss Guide
Once you have defeated the 4 Kings, Odyn will throw Aegis of Aggramar, when you pick it up, you will be using it duringGod-King Skovald encounter. We recommend the tank to be the onethat has it since it helps with the team coordination and positioning better.It is used when you interact with your extra action button (either keybind or click it).Below you can find out how and when to use the Aegis of Aggramar, and whatare the specific details about the fight:
6.2.1.
All Roles
- God-King Skovald will randomly target a player with Felblaze Rush,the ability hits everyone within 6 yards of the impact, so make sure you do notaccidentally "clip" any allies if the charge is on you.
- During Ragnarok, stand behind the Aegis of Aggramar.
- Kite away the Flame of Woe, as they will randomly fixate someonefrom your party. Remember that they will eventually die due to Consuming Flameand they leave a fire patch behind them — Infernal Flames (step away from it!).
6.2.2.
Tank
- When God-King Skovald is casting Ragnarok, use theAegis of Aggramar; it will absorb all the shield if players stand behind it.
- Using active mitigation when the boss is casting Savage Blade on you.
- After Ragnarok, boss will pick up the Aegis of Aggramar anduse it himself, summoning Flame of Woe. It is important to tank theboss closer to the Flame of Woe, so you enable your party to "cleave"all targets simultaneously.
6.2.3.
Healer
- Top the health of the player/s hit by Felblaze Rush.
- Quickly spot-heal any player that gets hit by Ragnarok,it takes a few ticks for it to become lethal!
7.
Halls of Valor and God-King Skovald
7.1.
Odyn Boss Guide
Once you defeat God-King Skovald, it will take a couple of secondsuntil Odyn becomes available to be attacked.Before you begin, you must understand how Runic Brand works. Oncethe boss casts it, everyone in your party will receive a random branded sign, and uponconnecting it with the right rune on the ground (based on the color/markings), you will receive Branded buff. Few important details about the boss fight: First, once youtake lethal damage, you will not be able to be combat-resurrected; you will instead be deemed Unworthy and transported to a safe location,unable to get back into the fight. Second, the boss fight ends once Odynreaches 80% health. More information is below:
7.1.1.
All Roles
- Once the boss casts Summon Stormforged Obliterator, focus theStormforged Obliterator and stop every cast of Surge you can(stun also works).
- Avoid getting hit by the Spear of Light and its follow up ability - Glowing Fragment.
- When Odyn casts Shatter Spears, try to have a healthydistance from all Spear of Light before the cast goes off since it willbe much easier to avoid all the Glowing Fragments.
- Use movement speed abilities to get away from Radiant Tempest cast.
- Once Odyn casts Runic Brand, find the rune matching your
- Upon Runic Brand cast, quickly navigate your way to connect thebranding on you towards the right rune on the ground. You caneither go by colors (which is much easier) or the shape of your rune.
- Using Bloodlust during the Branded buff is the best way tospeed up the fight.
7.1.2.
Tank
- Do your best to tank Stormforged Obliterator close to Odynto enable your DPS to "cleave" both targets.
- Move the boss away from Spear of Lights, this way you will help yourteam dodge the incoming Glowing Fragments easier!
7.1.3.
Healer
- Top up players quickly if they get hit by Glowing Fragment, rememberif any players die during this encounter, they will be deemed Unworthyand they will not be able to be resurrected until the encounter is over.
8.
Halls of Valor Loot Table
8.1.
Hymdall
Type | Item | Stats |
---|---|---|
Trinket | Horn of Valor | Vers |
Leather Wrist | Adorned Guardian's Bracers | Crit/Haste |
Cloth Feet | Cushioned Treads of Glory | Mastery/Haste |
Plate Hands | Battleborne Sentinel Gauntlets | Crit/Haste |
Mail Waist | Thundercaller's Chain | Crit/Mastery |
8.2.
Hyrja
Type | Item | Stats |
---|---|---|
Ring | Val'kyr Ascension Signet | Crit/Mastery |
Leather Shoulder | Amice of the Enlightened | Haste/Vers |
Plate Feet | Valkyra Protector Greatboots | Haste/Mastery |
Cloth Waist | Solsten's Arcing Runecord | Mastery/Vers |
Trinket | Mote of Sanctification | Mastery |
Mail Chest | Thunderfused Val'kyr Hauberk | Mastery/Haste |
8.3.
Fenryr
Type | Item | Stats |
---|---|---|
Neck | Wolfstride Pendant | Mastery/Haste |
Back | Goldscar Pelt | Haste/Crit |
Leather Chest | Hide of Fenryr | Haste/Mastery |
Cloth Hands | Silken Bloodscent Gloves | Crit/Haste |
Plate Waist | Greatbelt of Alpha Dominance | Crit/Haste |
Trinket | Hunger of the Pack | Agi/Str Crit |
Mail Wrist | Runebands of the Worthy | Haste/Crit |
8.4.
God-King Skovald
Type | Item | Stats |
---|---|---|
Ring | Woe-Bearer's Band | Mastery/Crit |
Trinket | Eye of Skovald | Crit |
Leather Hands | Cruel Vice Grips | Crit/Mastery |
Cloth Shoulder | Infernal Mantle of Conquest | Mastery/Haste |
Plate Legs | Greaves of the God-King | Crit/Mastery |
Mail Feet | Felstep Footguards | Mastery/Crit |
8.5.
Odyn
Type | Item | Stats |
---|---|---|
Mail Head | Collar of Honorable Exultation | Mastery/Haste |
Leather Head | Glory Seeker's Helm | Mastery/Haste |
Neck | Pendant of the Stormforger | Crit/Haste |
Plate Shoulder | Pauldrons of the All-Father | Haste/Mastery |
Back | Cape of Valarjar Courage | Vers/Mastery |
Mail Wrist | Solid Gold Bracelets | Crit/Vers |
Plate Wrist | Wristbands of Magnificent Splendor | Vers/Crit |
Leather Waist | Bjorn's Hunting Strap | Crit/Mastery |
Cloth Feet | Treads of Light | Vers/Crit |
Trinket | Gift of Radiance | Agi/Str Mastery |
9.
Halls of Valor Achievements
There are 6 total achievements to obtain in Halls of Valor:
Achievement | Criteria |
---|---|
Halls of Valor | Defeat Odyn in Halls of Valor. |
Heroic: Halls of Valor | Defeat Odyn in Halls of Valor on Heroicdifficulty or higher. |
Mythic: Halls of Valor | Defeat Odyn in Halls of Valor on Mythicdifficulty. |
Mythic: Halls of Valor Guild Run | Defeat Odyn in Halls of Valor on Mythicdifficulty while in a guild group. |
Keystone Hero: Halls of Valor | Complete Halls of Valor at Mythic Level 20 or higher,within the time limit. |
I Got What You Mead | Splash all four vrykul kings with Mug of Mead inHalls of Valor on Mythic difficulty. |
10.
Changelog
- 19 Dec. 2022: Guide added.
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